Selectable hover
selectable is a toggleable row — its ToggleState flips between
selected and unselected on click. Some call sites want the row geometry
only, with the selected flag pinned to false; the hover variant covers
that:
for (i in range(length(ROWS))) {
let hovered = selectable_hover(SH_ROW[i], (text = "Row {i}: {ROWS[i]}"))
if (hovered) {
// per-frame side-effect, e.g. SetMouseCursor(...)
}
}
EmptyMarkerState backs the widget; the return value is the per-frame
hover bool. The selected flag is fixed at false — clicks render a brief
selection highlight but the row never persists as selected.
Source: examples/tutorial/selectable_hover.das.
Walkthrough
1options gen2
2
3require imgui
4require imgui_app
5require opengl/opengl_boost
6require live/glfw_live
7require live/live_api
8require live/live_commands
9require live/live_vars
10require live_host
11require imgui/imgui_live
12require imgui/imgui_boost_runtime
13require imgui/imgui_boost_v2
14require imgui/imgui_widgets_builtin
15require imgui/imgui_containers_builtin
16require imgui/imgui_visual_aids
17
18// =============================================================================
19// TUTORIAL: selectable_hover — hover-target variant of selectable.
20//
21// selectable(IDENT, (text = "Row")) — toggleable (ToggleState).
22// selectable_hover(IDENT, (text = "Row")) — hover only (EmptyMarkerState);
23// selected pinned to false;
24// returns true while hovered.
25//
26// Use the hover variant when the selectable row is the surface for a
27// per-frame hover side-effect (e.g. "while hovering this cursor sample,
28// set ImGui's mouse cursor to that style") and the toggle semantics of
29// regular selectable would be incorrect.
30//
31// STANDALONE: daslang.exe modules/dasImgui/examples/tutorial/selectable_hover.das
32// LIVE: daslang-live modules/dasImgui/examples/tutorial/selectable_hover.das
33// =============================================================================
34
35var private STATE_MESSAGE = "Hover any row."
36var private SH_ROW : table<int; EmptyMarkerState>
37
38let private ROWS = fixed_array("Arrow", "TextInput", "ResizeAll", "Hand", "NotAllowed")
39
40[export]
41def init() {
42 live_create_window("dasImgui selectable_hover tutorial", 600, 380)
43 live_imgui_init(live_window)
44 let io & = unsafe(GetIO())
45 GetStyle().FontScaleMain = 1.4
46}
47
48[export]
49def update() {
50 if (!live_begin_frame()) return
51 begin_frame()
52
53 ImGui_ImplGlfw_NewFrame()
54 apply_synth_io_override()
55 NewFrame()
56
57 SetNextWindowPos(ImVec2(40.0f, 40.0f), ImGuiCond.Always)
58 SetNextWindowSize(ImVec2(520.0f, 300.0f), ImGuiCond.Always)
59 window(SH_WIN, (text = "selectable_hover", closable = false,
60 flags = ImGuiWindowFlags.None)) {
61 text("Hover a row - STATE_MESSAGE follows the highlighted item.")
62 separator()
63
64 for (i in range(length(ROWS))) {
65 let hovered = selectable_hover(SH_ROW[i], (text = "Row {i}: {ROWS[i]}"))
66 if (hovered) {
67 STATE_MESSAGE = "Hovering: {ROWS[i]}"
68 }
69 }
70
71 separator()
72 text(SH_STATUS, (text = STATE_MESSAGE))
73 }
74
75 end_of_frame()
76 Render()
77 var w, h : int
78 live_get_framebuffer_size(w, h)
79 glViewport(0, 0, w, h)
80 glClearColor(0.10f, 0.10f, 0.12f, 1.0f)
81 glClear(GL_COLOR_BUFFER_BIT)
82 live_imgui_render()
83
84 live_end_frame()
85}
86
87[export]
88def shutdown() {
89 live_imgui_shutdown()
90 live_destroy_window()
91}
92
93[export]
94def main() {
95 init()
96 while (!exit_requested()) {
97 update()
98 }
99 shutdown()
100}
Requires
Same baseline as selectable — already in
imgui/imgui_widgets_builtin (re-exported by imgui/imgui_boost_v2).
When to reach for it
When the selectable row is a hover surface, not a toggle:
examples/imgui_demo/inputs.das— the Mouse Cursors list renders one selectable_hover row perImGuiMouseCursorvalue and sets ImGui’s cursor while a row is hovered. Toggle semantics would be wrong (no persistent selection; the cursor follows hover frame-to-frame).Per-row preview rails where hovering shows a tooltip / status pane and the click semantics don’t matter.
Toggle vs hover
selectable(IDENT, (text))— returnsbool changed, persistsstate.value(selected/unselected) across frames.selectable_hover(IDENT, (text))— returnsbool hovered, no persistent selection state.
A site that needs both (click toggles, hover previews) should use the
regular selectable and read IsItemHovered() after the call.
Standalone vs live
Same convention as the other widget tutorials.
See also
Full source: examples/tutorial/selectable_hover.das
Integration test: tests/integration/test_selectable_hover.das.
Boost macros — the macro layer.