State & telemetry
Widget state lives in daslang, not in ImGui. Every boost widget macro
emits a module-scope global named by the first argument — typed as
ClickState / SliderStateFloat / ToggleState / etc. The
global holds the widget’s value plus any pending overrides queued by
external drivers. The same global is what the registry serializes for
imgui_snapshot, so the daslang side, the test side, and the
external-driver side all see the same value.
Three immediate wins fall out of that design:
Auto-emit — no
var SAVE_BTN : ClickStatedeclaration to keep in sync with the call site. The macro declares it on first compile.Read anywhere —
SAVE_BTN.click_count,SPEED.value, etc. are plain daslang globals, readable from any module that requires this one.Dotted flags —
IDENT.PUBLIC/IDENT.PRIVATE/IDENT.NOTLIVEtune visibility and live-reload behavior on the emitted global without claiming new syntactic positions in the call.
Source: examples/tutorial/state_telemetry.das.
Walkthrough
1options gen2
2
3require imgui
4require imgui_app
5require glfw/glfw_boost
6require opengl/opengl_boost
7require live/glfw_live
8require live/live_api
9require live/live_commands
10require live/live_vars
11require live/opengl_live
12require live_host
13require imgui/imgui_live
14require imgui/imgui_boost_runtime
15require imgui/imgui_boost_v2
16require imgui/imgui_widgets_builtin
17require imgui/imgui_containers_builtin
18require imgui/imgui_visual_aids
19
20// =============================================================================
21// TUTORIAL: state_telemetry — how widget state lives in daslang, not ImGui.
22//
23// Each boost widget macro emits a module-scope global named by the first
24// argument. The global is a typed state struct (ClickState, SliderStateInt,
25// SliderStateFloat, ToggleState, ...) that holds the widget's value, plus
26// any pending overrides queued by external drivers. Three immediate wins:
27//
28// 1. Auto-emit: the variable is declared once, by the macro, on
29// first compile. No "var SAVE_BTN : ClickState;"
30// boilerplate to keep in sync with the call site.
31// 2. Read anywhere: SAVE_BTN.click_count, SPEED.value are plain
32// globals — readable from any module that requires
33// this one (assuming PUBLIC visibility).
34// 3. Dotted flags: IDENT.PUBLIC / IDENT.PRIVATE / IDENT.NOTLIVE
35// modify visibility / live-reload behavior on the
36// emitted global without claiming new syntactic
37// positions in the call.
38//
39// Plus `imgui_snapshot` — the registry serializes every registered widget
40// to JSON: kind, bbox, hex_id, payload (value / click_count / ...). That's
41// the surface external drivers, integration tests, and visual aids see.
42//
43// STANDALONE: daslang.exe modules/dasImgui/examples/tutorial/state_telemetry.das
44// LIVE: daslang-live modules/dasImgui/examples/tutorial/state_telemetry.das
45//
46// DRIVE (when running live):
47// curl -X POST -d '{"name":"imgui_snapshot"}' localhost:9090/command
48// curl -X POST -d '{"name":"imgui_click","args":{"target":"STATE_WIN/SAVE_BTN"}}' localhost:9090/command
49// curl -X POST -d '{"name":"imgui_set","args":{"target":"STATE_WIN/SPEED","value":7}}' localhost:9090/command
50// curl -X POST -d '{"name":"imgui_set","args":{"target":"STATE_WIN/STATUS_TEXT","value":"saved"}}' localhost:9090/command
51// =============================================================================
52
53[export]
54def init() {
55 live_create_window("dasImgui state_telemetry tutorial", 720, 540)
56 live_imgui_init(live_window)
57 var io & = unsafe(GetIO())
58 io.FontGlobalScale = 1.5
59}
60
61[export]
62def update() {
63 if (!live_begin_frame()) return
64 begin_frame()
65
66 ImGui_ImplOpenGL3_NewFrame()
67 ImGui_ImplGlfw_NewFrame()
68 apply_synth_io_override()
69 NewFrame()
70
71 SetNextWindowPos(ImVec2(30.0f, 30.0f), ImGuiCond.FirstUseEver)
72 SetNextWindowSize(ImVec2(640.0f, 460.0f), ImGuiCond.FirstUseEver)
73 window(STATE_WIN, (text = "state & telemetry", closable = false,
74 flags = ImGuiWindowFlags.None)) {
75
76 // ---- Auto-emit + read-anywhere ----
77 // No top-of-file `var SAVE_BTN : ClickState`. The macro emits the
78 // global the first time it sees `button(SAVE_BTN, ...)`. The
79 // struct's fields are then read directly:
80 // SAVE_BTN.click_count : cumulative (@live → preserved across reload)
81 // SAVE_BTN.clicked : true on the frame the button fired
82 text("Auto-emit: SAVE_BTN is the macro-emitted global.")
83 if (button(SAVE_BTN, (text = "Save"))) {
84 // `button(...)` returns bool — clicked-this-frame. Same info
85 // as SAVE_BTN.clicked, just inline.
86 }
87 text("SAVE_BTN.click_count = {SAVE_BTN.click_count}")
88
89 separator(ST_SEP_1)
90
91 // ---- Dotted flags ----
92 // SPEED.PUBLIC: emit the global with `variable public` instead of
93 // the default `variable private`. Other modules requiring this one
94 // can then read SPEED.value. Telemetry path stays "SPEED" — flags
95 // don't leak into the registry path.
96 //
97 // VOLUME.NOTLIVE: skip @live on the emitted global. On live-reload
98 // the source-side initial value wins (helps when you change bounds
99 // and want them to take effect immediately, not be preserved).
100 text("Dotted flags tune visibility and live-reload behavior:")
101 slider_int(SPEED.PUBLIC, (text = "Speed (int, PUBLIC)"))
102 slider_float(VOLUME.NOTLIVE, (text = "Volume (NOTLIVE)"))
103 text("SPEED.value = {SPEED.value} VOLUME.value = {VOLUME.value}")
104
105 separator(ST_SEP_2)
106
107 // ---- text_show: app-side value mirror ----
108 // text_show is the read-only mirror of text_input. The state's
109 // .value string is what gets displayed; imgui_set can drive it
110 // from outside, and the snapshot exposes it under the standard
111 // payload.value field — so integration tests can assert against
112 // computed status strings the same way they assert slider values.
113 text("text_show — app-driven status reaches the snapshot:")
114 text_show(STATUS_TEXT)
115
116 // The bump button writes a computed string into STATUS_TEXT.value.
117 // Both `:= "..."` (clone-string) and external imgui_set work; the
118 // snapshot reflects whichever ran most recently.
119 if (button(BUMP_STATUS, (text = "bump status"))) {
120 STATUS_TEXT.value := "saved at frame {get_uptime()}"
121 }
122 }
123
124 end_of_frame()
125 Render()
126 var w, h : int
127 live_get_framebuffer_size(w, h)
128 glViewport(0, 0, w, h)
129 glClearColor(0.10f, 0.10f, 0.12f, 1.0f)
130 glClear(GL_COLOR_BUFFER_BIT)
131 ImGui_ImplOpenGL3_RenderDrawData(GetDrawData())
132
133 live_end_frame()
134}
135
136[export]
137def shutdown() {
138 live_imgui_shutdown()
139 live_destroy_window()
140}
141
142[export]
143def main() {
144 init()
145 while (!exit_requested()) {
146 update()
147 }
148 shutdown()
149}
Auto-emit
The first time button(SAVE_BTN, ...) is compiled, the macro emits
the matching global at module scope:
// emitted automatically — no manual declaration
@live variable private SAVE_BTN : ClickState = ClickState()
That’s why there’s no var SAVE_BTN at the top of the file. The
state struct is owned by daslang — visible to grep, walkable via
RTTI, persistable through the standard serializer, preserved across
daslang-live reloads thanks to @live.
Reading state
Once emitted, the global behaves like any other daslang global —
SAVE_BTN.click_count is a plain field access:
if (button(SAVE_BTN, (text = "Save"))) { ... }
Text("SAVE_BTN.click_count = {SAVE_BTN.click_count}")
Two distinct value channels are available:
button(...)returnsbool—trueon the frame the click fired. Inline-friendly for the “do thing now” case.SAVE_BTN.clickedis the same flag, surfaced as a field. Useful when the click handler is far from the call site, or in another module that requires this one.
Cumulative counters (click_count for buttons, changed for
sliders, etc.) live alongside on the state struct. Walk
imgui_boost_runtime.das for the full field list per state struct.
Dotted flags
A dot suffix on the identifier flips flags on the emitted global. The
telemetry path uses only the bare identifier (STATE_WIN/SPEED,
never STATE_WIN/SPEED.PUBLIC) — flags never leak into the path or
the ImGui hash.
SPEED.PUBLIC— emit asvariable publicinstead of the defaultvariable private. Sibling modules requiring this one can then readSPEED.valuedirectly.VOLUME.NOTLIVE— skip the@liveannotation on the emitted global. Useful when you change the slider bounds and want the source-side initial value to take effect immediately on reload rather than be preserved.IDENT.PRIVATE— explicit default (same as no suffix). Lists cleanly when you grep for visibility intent.
Multiple flags compose: RPS.PUBLIC.NOTLIVE emits a public,
non-@live global. New flags can land on demand without affecting
the call syntax.
text_show — the app-driven mirror
text_show is the read-only counterpart to text_input —
state.value is what the widget renders, and the value can be
written by the app (STATUS_TEXT.value := "...") or by an
external driver (imgui_set with a string value). Either way the
snapshot exposes the current value under the standard
payload.value field, so integration tests can assert on computed
status strings the same way they assert slider values:
text_show(STATUS_TEXT)
if (button(BUMP_STATUS, (text = "bump status"))) {
STATUS_TEXT.value := "saved at frame {get_uptime()}"
}
The := clones the new string into the current context’s heap —
required because daslang-live’s HTTP handler runs in a different
context than the GLFW main loop. Plain = would assign a pointer
that becomes invalid the moment the request returns.
Standalone vs live
Same convention as previous tutorials.
Driving from outside
The snapshot exposes the state structs as JSON:
curl -X POST -d '{"name":"imgui_snapshot"}' localhost:9090/command
# Excerpt of the response:
# "globals": {
# "STATE_WIN/SAVE_BTN": { "kind": "button", "payload": {"click_count": 2}, ... },
# "STATE_WIN/SPEED": { "kind": "slider_int", "payload": {"value": 7, ...}, ... },
# "STATE_WIN/STATUS_TEXT": { "kind": "text_show", "payload": {"value": "saved at frame 12.3"}, ... }
# }
Drivers go through the same registry — imgui_set looks up the
target, queues the pending value on the matching state struct, and
the renderer consumes it next frame:
curl -X POST -d '{"name":"imgui_set","args":{"target":"STATE_WIN/SPEED","value":7}}' \
localhost:9090/command
curl -X POST -d '{"name":"imgui_set","args":{"target":"STATE_WIN/STATUS_TEXT","value":"hello"}}' \
localhost:9090/command
curl -X POST -d '{"name":"imgui_click","args":{"target":"STATE_WIN/SAVE_BTN"}}' \
localhost:9090/command
Next steps
So far every tutorial has used a single window(...) container.
Containers come next — modal dialogs, popups, tab bars, child windows,
and menus, all sharing the same block-arg pattern.
See also
Full source: examples/tutorial/state_telemetry.das
Richer reference: examples/features/foundation.das — the
features-side demo that established the auto-emit + dotted-flag
surface plus the unified L2/L3 dispatch.
Snapshot contract: see imgui_boost_runtime.das for the per-kind
state_struct definitions (ClickState, SliderStateInt,
SliderStateFloat, ToggleState, TextShowState, …).
Previous tutorial: With id
Boost macros — the macro layer.